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Messages - Morgul

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161
Precursors Artwork / Re: Low Poly
« on: June 01, 2007, 08:40:48 pm »
Hmm, that looks like a good test model. If we could add some animations to it, or something it would be a really good test model.

162
Precursors / Re: Ideas for a Character Generator...
« on: June 01, 2007, 08:39:15 pm »
Well, the idea is to emulate this program, not use it. I would think that a procedural model baed system would work the best by far. Still, I would think that we could easily store some sort of delta file from a stok model. This way we just apply the delta to the base, and generate their model, and store it client side. (The delta would be stored server side).

163
General Discussion / Re: Back...
« on: June 01, 2007, 08:36:20 pm »
No, I have no intention of moving to Japan. :-p

164
Precursors / Ideas for a Character Generator...
« on: May 29, 2007, 10:41:47 am »
Here's a youtube video of a program called Quidam which edits stock models and lets you create new characters. Well, I saw these videos of it and I think that we want to do something kinda like this for the Character Generator. Check out the video, and the others listed in the side. Think we can do something like this?

http://www.youtube.com/watch?v=QZyQC9JCgx8

165
General Discussion / Re: Back...
« on: May 25, 2007, 11:48:07 am »
[...]i never plan on going to a bar anyway...too much can happen there that would ruin my reputation

It's rather hard to ruin your reputation.

..Though getting out of the house would be a big start... :-p

166
General Discussion / Re: Back...
« on: May 24, 2007, 11:36:12 pm »
...Or so you hear, right?

Actually, (and more on this in another thread I'm going to be writing in a few minutes (hours?) the world domination might not be through Precursors just yet. Precursors is huge, and as such, won't be done in the next two years... GNE needs something to show by then. So, it might END with Precursors, but it will begin with something much smaller... and... shall I say 'bloodier'? *evil grin*

Well, off to rub the back of my Art Slave... erm.. girl friend...

--Morgul

P.S. Oh, and marriage will change your life. Suddenly you find out how much of a slob you've been. :-p

167
RFI Roleplaying / "We apologize for the inconvenience..."
« on: May 23, 2007, 01:11:14 pm »
"We apologize for the inconvenience..."
A Comedic Precursors RP
GM: Morgul


Overview:
Several League Officers have decided to take their shore leave at a resort colony. The fact that this resort colony is near a contested region of space doesn't bother them; it's the quickest for most of them to get too, seeing as how they've been fighting on the front lines. Unknown to the officers, the resort has been making a tidy profit offering accommodations to both the League and the Terrans while keeping both sides unaware of each other's presence there.

Unfortunately, the colony is listed as a civilian resort, which makes it a prime target for Pirates. While most pirate groups wouldn't travel this far from Freelance space, a rather daring group of Pirates, "The Brothers of Hermes" have received word that the daughter of a very influential and very rich League Admiral is visiting the resort. They plan to invade the colony, loot, and most importantly, capture the daughter of this League Admiral. From all the information they have, the colony is completely unguarded. The worst they have to deal with is a few snobby civilians... or so they think.

Setting:

Location:
The RP will be taking place on the colony. A colony is a very big place, however, the actual resort section of the colony is rather small, and contained entirely on an island about twelve miles from the main colony. Lathos Colony Resort, as it is known, is a very beautiful place, with beaches, a golf course, and plenty of sports areas. They also offer hiking through 'Zeus Woods' areas in the center of the island, or the 'jungle' of Titan Island. There are boat trips, fishing, and even underwater tours of the nearby ocean ridge. Diving on 'Hades Reef' is allowed, but is rather expensive, and only two trips every other day are made. (The resort has been receiving a good deal of pressure from ecologists to stop the dives on the reef.)

If you're really looking to get away from it all, the resort has townhouses that can be rented. However, the resort performs background checks on anyone who wishes to rent one for 'security' reasons. They also charge exorbitant amounts of money. Each townhouse has it's own security, including monitors, reinforced doors (expertly disguised as carved wooden doors), and 'non lethal repellent systems' (The hotel doesn't explain what these systems are, or what they do).

Note: Attached to this post is a map of the colony. Read it, love it, know it.

Timeline:
Since this is a non canon RP, I really don't care how screwy the timeline gets. If you want to play a character that shouldn't show up for a few more years, or has already been killed, or whatever, I don't care. We'll claim this happens after David is captain of the Archigos II, but before the League's fall. That means, in general, there's high animosity between the League and the Terrans. Also, it means that the events of Requiem have already happened... for the most part.

Characters:
If you are interested in making up your own character for this RP, please pm me with your idea, and I'll work with you to get a sufficiently fleshed out character ready. If you already have one, that's even better. I am currently looking for people to play NPCs, and I don't mind if people play more than one character, though I will ask that you keep it to one Player Character, unless you can convince me you can play more then one at a time.

I will be posting a list of NPCs soon, so you can pick and choose from those. Please, don't reply to this thread, as this is where the RP will be. PM me, or start a new thread elsewhere if you want to discuss things. I will be deleting posts in this thread that aren't actual RP.

168
General Discussion / Re: Back...
« on: May 22, 2007, 10:03:12 pm »
Cae, I dunno man. [sarcasm] She can be pretty scary when she's upset. [/sarcasm]

169
RFI Roleplaying / Re: The Rules (Read before Posting)
« on: May 22, 2007, 02:26:17 pm »
I need to brush up on the 'where' myself. I think I'll post an information page compiling the major things... later. Not right now.

Edit: This is a good place to go to get some information: https://development.g33xnexus.com/projects/precursors/wiki/Universe

170
General Discussion / Re: Back...
« on: May 22, 2007, 10:49:56 am »
...Ouchies. That was hella fun.

171
General Discussion / Re: Back...
« on: May 22, 2007, 10:43:18 am »
[...]
And, Erica, NO ONE is safe from the flamethrower... particularly not in MY hands.
Remember when I was playing Unreal 2, Chris?  ::)

*shudders* Yeah, I remember.

172
RFI Roleplaying / The Rules (Read before Posting)
« on: May 22, 2007, 10:30:23 am »
The Rules:

1) No Adult Content. This means no sexually explicit scenes, and no overly graphic scenes. Use your judgment.

2) Whoever starts a RP is the GM. They are in charge of making the story flow, and keeping the other RPers in line. This does not mean they are god, or that they can ignore these rules. Any disputes should be brought to a Moderator over PM.

3) No Metagaming. Be realistic in your RP. Your characters, while fantastic, aren't gods; they shouldn't be able to defy death, or even the laws of physics without a good reason. It's no fun RPing with invincible characters. Also, remember that just because you may know something outside the RP, it doesn't mean you character knows it.

4) No Flamewars. All disputes should be taken to a Moderator. If you still feel the need to insult someone, do it over PM. It does not belong on the forums.

5) You are only in control of your character's actions. You control what your character does, and what happens to them. Don't control other RPer's characters. Give them a chance to respond. For example, don't say, "I draw my sword, and slice your arm off." That's no fun, and doesn't give the RPer a chance to react. Instead, say, "I draw my sword and swing, aiming for your arm." If they're a good player, they will either take the hit, or at the very least give you a good reason why they still have an arm.

6) For Dice RP's use the forum's Dice RollerWe have a dice roller built into the forums. It's very nice, as it prevents editing. (If you edit a post with a roll in it, it breaks the roll code. This is intentional.) Using it is very simple. There are two types of rolls, 'dice' rolls, and 'stats' rolls. The code for using them is below:

Code: [Select]
: dice 5d3+1:(Remove the space after the first colon, so it looks like :dice {number}d{sides}{modifier}:) This produces the following:

Dice Roll (5d3+1):
 (3 + 3 + 3 + 1 + 2): (12 + 1) = 13

Code: [Select]
: stats 5d10+3,y,10:(Remove the space after the first colon, so it looks like :stats {number}d{sides}{modifier},{drop lowest},{number of times to roll}:) This produces the following:

Stats Roll (5d10+3, lowest dropped):
2,2,5,5,6:(18 + 3) = 21
6,2,3,1,8:(19 + 3) = 22
9,8,1,1,10:(28 + 3) = 31
4,2,7,6,3:(20 + 3) = 23
1,7,6,10,4:(27 + 3) = 30
7,7,3,6,8:(28 + 3) = 31
9,8,9,3,3:(29 + 3) = 32
5,8,4,7,8:(28 + 3) = 31
1,6,6,2,7:(21 + 3) = 24
6,5,8,2,10:(29 + 3) = 32

If you feel something isn't covered here and should be, please pm me about it. Above all else, use your judgment, and remember this should be fun for all involved.

--Morgul

173
General Discussion / Re: Back...
« on: May 22, 2007, 10:06:55 am »
Something I just realized - Ginny has a forum name, right? So doesn't that defeat the whole purpose of not telling people who she is on the comic site?

Oh, she's going to tell people who she is. So, it's not self defeating. She's just being dramtic.

174
General Discussion / Re: Back...
« on: May 21, 2007, 11:35:09 pm »
[...]Besides, we can always use some new targets for shooting practice.

Very true. Then again, I'll put Ginny in charge of N00b roasting...

...O.o The thought of Ginny with a flamethrower... I'm very scared now

175
General Discussion / Back...
« on: May 21, 2007, 02:50:01 pm »
Well, I'm back, 'officially'. I'm in the middle of a good deal of major life decisions, and one of the things I've decided is that Precursors had languished too long. I know the semester's been rough; it's been hell for me. Still, I think it's time for renewed vigor, and a new set of goals and direction for Precursors. Expect quite a bit of work to be done in the near future.

I also just want to let everyone know that I now have several pots in the fire, so I will be working on many projects not just precursors. I'll also be working, and moving (most likely) so I can't promise to be the most present, but I will be here, and I will be pushing this forward. I've pretty much decided that now's the time to make this my life. So I'm going to.

Well, consider this my little inspirational speech to all the forumites.

Oh, one last thing... Anyone interested in doing some RP on these forums? I'll setup a RP section if people want to. :-D

--Morgul

176
The Wallth Are Thoundproof / Re: Things you just can't say....
« on: May 21, 2007, 02:45:44 pm »
"In this car, there is not enough room for head." (Non native english speaker, trying to say not enough headroom.)

:-P

177
Artwork / Bit of Something I was working on...
« on: March 18, 2007, 08:12:56 am »
Well, here is a bit of something I worked on to keep me busy while Ginny (my g/f) was off at a winter guard event... She did the sketch, I colored it, and cleaned it up a bit. Eh, nothing major, and it's not done yet, but it's getting there.

--Morgul

178
Precursors / Re: Ship Interiors?
« on: March 08, 2007, 06:48:06 pm »
Yes, yes we are.

179
General Discussion / Re: Antipersonnel Landmines...
« on: February 12, 2007, 09:22:21 am »
...I really don't know, or understand why that clause is there. Perhaps it's a "Let's see who reads this damn thing" inside joke? I don't know.

180
General Discussion / Antipersonnel Landmines...
« on: February 10, 2007, 04:18:48 pm »
So, yeah, I'm ordering some free samples of ARM processors to play with for the idea of making a tablet PC of my own. Well, brilliant me decided to go and read the terms of use for the free samples. The screenshot below had not been altered in any way. Just read...

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