G33X Nexus Entertainment > Bug Reports

Alpha Testing: Suggestions - Bugs - Errors

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Neo:
Yes, E and Q spin the ship... Way to go ryguy...

~Reynard

ryguy_1617:
erm...if you read the number labelings on the screenie, and match them up to the numbers beside the text, you would see I am not talking about the main ship: way to go reynard :P

Finally, I get to do this ;):
*gives Reynard a hat

Neo:
Okay, first off, you have two numbers on your post, and a letter and a number on the screenshot.

2nd Did you IMPACT the astroyed or did it do it on it's own? If you strike and astroyed it will rotate, as will the ship (pair of pliers)

Gives Ryguy his Hat. GG No RE

Caenus:
Nice try.  Caenus is the only one who can give hats (I'm the recruiting officer for DSC).  However, if you wanna smack him, go for it. 

Rosencrantz:

--- Quote from: morgul on February 22, 2006, 01:05:20 am ---
--- Quote from: Caenus on February 21, 2006, 10:16:45 pm ---[...]If you want any help working out the mathematics of the rotation . . . I AM a mathematics major after all . . . [...]
--- End quote ---

Well, the physics should all be there. I might want your help deciding on masses, and other appropriate numbers for them, and then making sure the simulation feels right. However,the current problem appears to be that they are not allowed to translate. Their center position is fixed, and all the impacts they recieve are simply moment, that cause the rotation.


--- Quote ---Also, in response to one of ry_guy's suggestions, if you're gonna have a locked view like that, you need to have it IN cockpit, otherwise we might see about having a touch of camera buoyancy when you have a 3rd person view of the ship.
--- End quote ---

Currently, the camera simply isn't coded to support a 'springy' look. This isn't by design.. it's just the way it is. I'll see about getting 'springy' camera stuff put into it. There's a new camera system in CEL (or they're working on it) anyway, so we might want to wait for it to be finished, so we can use that isntead. I'll talk to whitelynx about it.

--- End quote ---

I'm also able to help out with any of the asteroid physics stuff as well. The math is easy to check, but sometimes the physics gets missed(or simplified incorrectly, or whatever). ;)

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