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Topics - Oceanus

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21
Precursors Artwork / What 3D program do you suggest?
« on: December 01, 2005, 12:50:23 pm »
Well. I am still learning 3D development so  can make some ships. My question is what 3D program you guys recommend? I currently am interested in using Rhinoceros. But I cant find any "good" tutorials for it. Any programs out there that are easier? and if so do you have any good tutorials for it?

regards,
National_Cookie

22
Precursors / Photoshop-Scarface Cover Effect help.
« on: November 29, 2005, 02:22:33 pm »

23
Precursors Artwork / Website Design
« on: November 22, 2005, 12:24:04 pm »
Space. Download the Attachment. Its the Web

24
Suggestions / Galaxy Size
« on: November 18, 2005, 07:13:43 pm »
I know this game is going to require some immense "computing" to get things done. My question is if your going to need some servers? maybe 3 to 4 to get started?. The size of the galaxy will have to be big in order to allow player capabilties of going out into deep space and maybe finding a new place to get minerals or something.

Just a thought.

25
Precursors / I help promote by making a building. :)
« on: November 18, 2005, 05:55:05 pm »
Well. I have a usual forum I visit everyday to keep up on my photoshop skills and to learn new photoshop techniques that will one day help me to help Precursors.

I have been around Kirupa which is a forum consiting of mostly Flash users, Dreamweaver, and photoshop talk.

I stumbled across this neat little town which was made to promote websites with little building done in pixel art. Like a good natured citizen of G33X Nexus Entertainment I submitted my pixel art which I hope will bring more users here and spread the word of this game.

http://www.kirupa.com/lab/kville/index.htm

My building is going to be put in just not in the version that is currently up. Heres a pic of it.



I call it Nuclear Blast Hotel. The little town continues to grow with more users and more people attracted to its really neat way of visiting websites. When my little Hotel is erected...(yes I did say erected) it will link back here to Precursers.

Any one who is interested should see the specs for making one and make a building that links to their myspace, or to their special website. :)




26
Precursors Artwork / HUD Contest Design: Booyacon
« on: November 16, 2005, 06:20:44 pm »
Well. Just to introduce myself I am Lonny. Like to submit my design. For now I just want to call it "booyacon". Designed it while watching Lord of the Rings: Return of the King.

Heres me in a BlackHawk at Edwards Airforce Base.

 I am one ugly mofo. :)

 ANYWAYS...I got the idea from racing games and from Ace Combat 4: Shattered Skies. I plan to transfer this over into  photoshop for further editing. I will continue to submit other aspects of the HUD in bits. For now this is the main console. I am not an artist but I plan to put a square grid on it (green) then put a purplish dark blue on it with some glossy effects and rust effects on wires. Post some suggestions.

 Yeah yeah...its kinda hard to see some of the writting that is pointing to what control do what. The center is for health. The others I am still thinking about. Just curious if anyone wants to help me with this. I have a okay understanding of Photoshop but I am still learning. Any help on doing this would be greatly appreciated.

Regards,
National_Cookie

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