G33X Nexus Entertainment > Bug Reports

Error when trying to start local server

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Recon:
Get this when I click "Start Local Game"
Rev 1013


--- Code: ---mec@mec-desktop:~/development/precursors$ ./precursors
preClient version 0.3.4 Build 1004 by G33X Nexus Entertainment.
SCF_NOTIFY: class crystalspace.cegui.wrapper (from /home/mec/development/CS/cscegui.so) has already been registered in a different context: '{none}' vs. '{none}' (from /home/mec/development/CS/cegui.so); this message appears only in debug builds
WARNING: could not load plugin 'crystalspace.sound.render.software'
WARNING: could not load plugin 'crystalspace.sound.loader.multiplexer'
WARNING: could not load plugin 'crystalspace.modelconverter.multiplexer'
WARNING: could not load plugin 'crystalspace.mesh.crossbuilder'

crystalspace.canvas.glx2d:
  Opening GLX2D
  Creating Context
  Video driver GL/X version (direct renderer)
  Visual ID: 0x00000023, 24bit TrueColor
  R8:G8:B8:A8,
  level 0, double buffered

crystalspace.canvas.openglcommon.driverdb:
  Applied: Broken ATI point sprites (NV)

crystalspace.canvas.openglcommon:
  OpenGL renderer: GeForce 6600 LE/AGP/SSE2 (vendor: NVIDIA Corporation)
  version 2.0.2 NVIDIA 87.62
  Using windowed mode at resolution 1024x768.
  Pixel format: Color: 24 Alpha: 8 Depth: 24 Stencil: 8 AccumColor: 48
  AccumAlpha: 16 MultiSamples: 0
  Multisample: disabled

gne.Precursors:
  Joystick support enabled. Loading joystick plugin.

crystalspace.device.joystick.linux:
  No operable joystick found


crystalspace.pluginmgr.loadplugin:
  failed to initialize plugin 'crystalspace.device.joystick.linux'

gne.Precursors:
  Attempt to load plugin 'crystalspace.device.joystick.linux' failed
  Application initialized successfully.
Loading window 'Root'.
Loading window 'Main'.
Adding level 'flightsim'.
Adding level '/precursors/levels/Jamfile'.
Done adding levels.

crystalspace.bugplug:
  BugPlug loaded...

precursors.addon.window.main:
  Hold on, the hamster is working...
Loading window 'Progress'.
Loading window 'Hud'.

precursors.addon.windowmanager:
  Loading the server.

cel.networklayer.server:
  Starting server on port 60600.

precursors.addon.windowmanager:
  Starting the server.
  Creating level entity...

precursors.addon.contentloader:
  Loading level '/precursors/levels/flightsim'...

precursors.behaviourlayer.c++.level:
  Start loading level.
  Loading region 'space2'.
  Loading entities in sector 'Scene', region 'space2'.
  Start loading level.
Not Deleted 0x8b61c80 '(null)' ref=1
Not Deleted 0x8b7bda8 'flare_center' ref=1
Not Deleted 0x8b6af68 'flare_spark1' ref=1
Not Deleted 0x8b7d7e8 'flare_spark2' ref=1
Not Deleted 0x8b7c088 'flare_spark3' ref=1
Not Deleted 0x8b7bfd0 'flare_spark4' ref=1
Not Deleted 0x8b7a5e0 'flare_spark5' ref=1
Not Deleted 0x824aa68 'Scene' ref=1
Not Deleted 0x824ac88 'Lamp.011' ref=1
Not Deleted 0x824ae98 'Lamp.010' ref=1
Not Deleted 0x824b0a8 'Lamp.009' ref=1
Not Deleted 0x8b7aaf8 'Lamp.008' ref=1
Not Deleted 0x8b7ad08 'Lamp.007' ref=1
Not Deleted 0x8b7af18 'Lamp.006' ref=1
Not Deleted 0x8b7b128 'Lamp.005' ref=1
Not Deleted 0x8b7b338 'Lamp.004' ref=1
Not Deleted 0x8432100 'Lamp.003' ref=1
Not Deleted 0x8b7d438 'flare_center' ref=1
Not Deleted 0x8469c00 'flare_spark1' ref=2
Not Deleted 0x8b6a200 'flare_spark2' ref=2
Not Deleted 0x824b300 'flare_spark3' ref=4
Not Deleted 0x824b3f0 'flare_spark4' ref=3
Not Deleted 0x8b7b740 'flare_spark5' ref=3
Not Deleted 0x8432310 'Lamp.002' ref=1
Not Deleted 0x8432700 'Lamp.001' ref=1
Not Deleted 0x8432940 'Lamp' ref=1
  Loading region 'space2'.
  Stop loading level.
Mass: 25000.000000; Center: 0.000000,0.000000,0.000000

precursors.addon.contentloader:
  CreateEntity: Successfully loaded entity 'Archigos1'.
Assertion failed: *(CookieType*)p == startCookie
Location:         libs/csutil/ptmalloc_wrap.cpp:97
Message:          Memory block has wrong cookie (was probably allocated in another module)
Call stack:
/home/mec/development/precursors/nlserver.so [0xb5ed4c08]
/home/mec/development/precursors/nlserver.so(Precursors::Networking::celServerNetworkLayer::CreateEntity(iCelEntity*, unsigned int, char const*, iSector*, iCelRegion*, iCelParameterBlock*)+0x183) [0xb5eade47]
./precursors(Precursors::ContentManager::CreateEntitiesFromMap(iSector*, iCelRegion*)+0x2ba) [0x8166010]
./precursors(Precursors::BehaviourLayer::Level::LoadEntitiesInRegion(iCelRegion*)+0x1c5) [0x815af23]
./precursors(Precursors::BehaviourLayer::Level::SendMessage(unsigned long, iCelPropertyClass*, celData&, iCelParameterBlock*, char*)+0x16f) [0x815b0e1]
./precursors(Precursors::BehaviourLayer::Base::SendMessageV(char const*, iCelPropertyClass*, celData&, iCelParameterBlock*, char*)+0x5f) [0x815c603]
./precursors(Precursors::BehaviourLayer::Base::SendMessage(char const*, iCelPropertyClass*, celData&, iCelParameterBlock*, ...)+0x41) [0x815c59b]
/home/mec/development/cel/pfzone.so [0xb20e0efe]
/home/mec/development/cel/pfzone.so [0xb20e18a8]
/home/mec/development/cel/pfzone.so [0xb20e24da]
/home/mec/development/cel/pfzone.so [0xb20e9994]
/home/mec/development/cel/pfzone.so [0xb20f9e8a]
./precursors(Precursors::ContentManager::LoadLevel(char const*)+0x536) [0x816725e]
/home/mec/development/precursors/nlserver.so(Precursors::Networking::celServerNetworkLayer::StartLevel(char const*)+0x4c) [0xb5eadb42]
./precursors(Precursors::ContentManager::StartLevel()+0xf0) [0x816500e]
./precursors(Precursors::ContentManager::StartServer(bool)+0x6a9) [0x8165725]
./precursors(Precursors::ContentManager::StartServer(int, char const*, bool)+0x56) [0x8160406]
./precursors(preWindowMain::Action(CEGUI::String)+0x2fff) [0x81811fb]
./precursors(preGUIWindow::OnClicked(CEGUI::EventArgs const&)+0x179) [0x81898e5]
./precursors(CEGUI::MemberFunctionSlot<preGUIWindow>::operator()(CEGUI::EventArgs const&)+0x5b) [0x81795af]
/usr/local/lib/libCEGUIBase.so.1(CEGUI::Event::operator()(CEGUI::EventArgs&)+0x48) [0xb7dfa6d8]
/usr/local/lib/libCEGUIBase.so.1(CEGUI::EventSet::fireEvent_impl(CEGUI::String const&, CEGUI::EventArgs&)+0x4f) [0xb7dfbaf1]
/usr/local/lib/libCEGUIBase.so.1(CEGUI::EventSet::fireEvent(CEGUI::String const&, CEGUI::EventArgs&, CEGUI::String const&)+0x49) [0xb7dfbb41]
/usr/local/lib/libCEGUIBase.so.1(CEGUI::Window::onMouseClicked(CEGUI::MouseEventArgs&)+0x3c) [0xb7e3ff7e]
/usr/local/lib/libCEGUIBase.so.1(CEGUI::System::injectMouseButtonUp(CEGUI::MouseButton)+0x17c) [0xb7e37206]
/home/mec/development/CS/cegui.so [0xb649c916]
/home/mec/development/CS/cegui.so [0xb64b034c]
/home/mec/development/CS/cegui.so [0xb64b06ff]
./precursors [0x80ec988]
./precursors [0x80d3928]
./precursors [0x80d3a35]
./precursors [0x80aa75d]
./precursors(csApplicationFramework::Run()+0x13) [0x809a051]
./precursors(Precursors::preClient::Application()+0x2045) [0x809979d]
./precursors [0x80abdc8]
./precursors [0x80abf9a]
./precursors(csApplicationRunner<Precursors::preClient>::Run(int, char**)+0x34) [0x8095200]
./precursors(main+0x5d) [0x8094bad]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xd2) [0xb7b52ea2]
./precursors(__gxx_personality_v0+0x71) [0x8094ad1]
Trace/breakpoint trap

--- End code ---

Not sure how stable this meant to be as it's todays SVN.
But in general I am slowly getting the hang of C++ and CS.

Can anyone tell me what is the best version of blender to use with CS. I have been using blender 2.41 but get strange results when I try export meshes (Blender2CS).was wondering what other people used?

anyway
regards

 


Rosencrantz:
My gut says that this is due to the lack of double-precision from your previous post. Currently recompiling to check this out.

--Rosencrantz

Recon:
well went to have a look at cel and it's got problems to


--- Code: ---mec@mec-desktop:~/development/cel$ ./wheeledtest
SCF_NOTIFY: class crystalspace.cegui.wrapper (from /home/mec/development/CS/cscegui.so) has already been registered in a different context: '{none}' vs. '{none}' (from /home/mec/development/CS/cegui.so); this message appears only in debug builds

crystalspace.canvas.glx2d:
  Opening GLX2D
  Creating Context
  Video driver GL/X version (direct renderer)
  Visual ID: 0x00000023, 24bit TrueColor
  R8:G8:B8:A8,
  level 0, double buffered

crystalspace.canvas.openglcommon.driverdb:
  Applied: Broken ATI point sprites (NV)

crystalspace.canvas.openglcommon:
  OpenGL renderer: GeForce 6600 LE/AGP/SSE2 (vendor: NVIDIA Corporation)
  version 2.0.2 NVIDIA 87.62
  Using windowed mode at resolution 640x480.
  Pixel format: Color: 24 Alpha: 8 Depth: 24 Stencil: 8 AccumColor: 48
  AccumAlpha: 16 MultiSamples: 0
  Multisample: disabled
Assertion failed: *(CookieType*)p == startCookie
Segmentation fault


mec@mec-desktop:~/development/cel$ ./walktut
SCF_NOTIFY: class crystalspace.cegui.wrapper (from /home/mec/development/CS/cscegui.so) has already been registered in a different context: '{none}' vs. '{none}' (from /home/mec/development/CS/cegui.so); this message appears only in debug builds
Segmentation fault


mec@mec-desktop:~/development/cel$ ./celstart
SCF_NOTIFY: class crystalspace.cegui.wrapper (from /home/mec/development/CS/cscegui.so) has already been registered in a different context: '{none}' vs. '{none}' (from /home/mec/development/CS/cegui.so); this message appears only in debug builds
Segmentation fault


--- End code ---

So I guess I got bigger/other problems that anything to do with precursors.
lol , got to stop using svn update.

Rosencrantz:
If I have problems after an svn update like that I usually just do a full clean, reconfigure remake/jam.

You also might try the phystut under CS and see if that works.

--Rosencrantz

Recon:
Well, doing a
jam distclean; ./configure ; jam ;
in cel and then in precursors fixed this problem :)

thx Rosencrantz.

Can start a "Local Server:" and fly around.
Can start a second client and login to the local server.
Then things stop working so good, clients cant see each other. and the second client suffers from random movment.

Anyway, all the CS bits seem to be working right now.
Regards




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