Author Topic: HUD Contest Design: HudComp2 AltSize  (Read 4087 times)

Offline Morgul

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HUD Contest Design: HudComp2 AltSize
« on: November 26, 2005, 05:19:11 pm »
This is a revision of his previous submission. I like!

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Offline ryguy_1617

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Re: HUD Contest Design: HudComp2 AltSize
« Reply #1 on: November 27, 2005, 08:01:20 pm »
Here is revised aimer:

Offline Caenus

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Re: HUD Contest Design: HudComp2 AltSize
« Reply #2 on: November 27, 2005, 11:20:42 pm »
Only one question . . . what purpose do the vertical lines on either side of the reticle serve?  Honestly, they're a little distracting.
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Offline ryguy_1617

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Re: HUD Contest Design: HudComp2 AltSize
« Reply #3 on: November 28, 2005, 04:46:09 am »
ok, here's it w/o the lines, is this better?:


...or is it better the other way?

Offline Caenus

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Re: HUD Contest Design: HudComp2 AltSize
« Reply #4 on: November 28, 2005, 10:13:58 am »
Hmmmm . . . a good question - I like it without, but then I'm not a developer - I was just trying to get you to take it in several different directions. 
Merciful Father, I have squandered my days with plans of many things. This was not among them. But at this moment, I beg only to live the next few minutes well. For all we ought to have thought, and have not thought; all we ought to have said, and have not said; all we ought to have done, and have not done; I pray thee God for forgiveness.

Offline Morgul

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Re: HUD Contest Design: HudComp2 AltSize
« Reply #5 on: November 28, 2005, 12:01:21 pm »
Without the lines. Much better.
"Just because my math may tell lies doesn't mean that I don't understand the quantum mechanics of it all." --Caenus

The popular videogame "Doom" is based loosely around the time Satan borrowed two bucks from Vin Diesel and forgot to pay him back.

"In the beginning there was nothing. And it exploded." --Terry Pratchett

Offline Dawn

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Re: HUD Contest Design: HudComp2 AltSize
« Reply #6 on: November 28, 2005, 03:30:45 pm »
I think it could use more transparency and it shouldn't abstruct the view of the target... IMHO.
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Offline ryguy_1617

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Re: HUD Contest Design: HudComp2 AltSize
« Reply #7 on: November 28, 2005, 04:01:45 pm »
idk, morgul told me to make it a solid color but here's it w/ transparency:



...other suggestions?
« Last Edit: November 28, 2005, 04:37:54 pm by ryguy_1617 »