G33X Nexus Entertainment > Precursors

Law Enforcement in the Galaxy

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whitelynx:

--- Quote from: "morgul" ---Oh, and while we're talking about it.. how should we handle death?
--- End quote ---


Let's put that in a new thread...

Dave

fehknt:
actual law enforcement could be a little different, but maybe simply have some large sections of planets (major cities, spaceports, etc) and maybe some entire systems (this is going to be much more subject to the lag-time you were talking about) under a "common law" that is much simpler than the more involved law-enforcement.  EG: don't shoot someone who isn't currently carrying a gun in thier hand and no shooting at ships that don't have thier weapons systems powered up.  That could be the extent of common law, and anything beyond that was up to the authorities of various planets.  Of course, this may be easier with some sort of galactic police force (galpol? ok, ok, bad name, i know.) that did simple such law enforcement, and various factions had thier own ideas about law enforcement, and would have the option of having galpol in thier space, for a suitable fee.  that way, they don't have to do much policeing, and the galaxy is much safer, in certian areas.

Oh yeah, and the fees should be high (not actually player seen or game-affecting), and the cops should have really, really big guns <:o)

whitelynx:
I split this one into its own topic, since it's becoming quite an interesting discussion, and is a bit OT from the previous topic. (has nothing to do with space flight)

I do like the idea of splitting up law enforcement, and even of giving characters the option of becoming a law enforcement officer. In some areas, they don't even necessarily have to abide by common law. (thinking pirate/smuggler-controlled areas of the galaxy) They could even have mercenaries hired as law enforcement for those areas, working under whatever laws the dominant group in that area sets.

Dave

fehknt:
Oh yes.  The people that run that are of space would have total say over if the common law should hold there.  But many places, especially areas with large civillian populations, probably will find it a much better idea to have common law that everyone knows and a common enforcer that everyone knows and fears, er, trusts, then to have to handle all that on thier own.  My vision of law enforcement was basically a bunch of mercenaries...  Apply with a big company to be an enforcer, and then you get a special paint job on your ship and armor, but you have to do patrols and answer dispatches, and generally uphold common law.  But the pay is good.  and women like men in uniform, or so I've heard.  Ok, maybe that's not such an issue in a game, but...

Basically, mercenaries work for a galactic enforcement corporation, who is in turn hired by many factions to safegaurd plantes and solar systems under the charter of this corporation, known as common law.  Other smaller, probably private enforcement operations exist for special needs of each faction, but they're much smaller because most of the major enforcement is aleady done.

whitelynx:
Exactly. We definitely want to have at least a few smaller merc companies around, though, since the pirates and smugglers won't want to hire the same police as the legitimate governments. (there's even an interesting opportunity for some mafia-like "protection" in some of these areas...:-))

Dave

PS - The thing about women liking men in uniform might be more important than you would think. ;-)

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