G33X Nexus Entertainment > Precursors

Player Advancement

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Morgul:
The more I think about it, the more I like that idea. There *should* be a limit, as Rosencrantz said, on how many things you can queue, and I think also what can be queued. Putting a pause in between might also be a good idea... Thinking of it this way, who's to say your character was sitting idly that entire time? They should be moving, and doing something. Maybe they got busy, and didnt practice the things they planned on... Or maybe they're lazy, disobedient characters. :-p

fehknt:
sure!  People don't always do what they had planned to do...  Situations come up that change your plans.

I think that the whole offline thing will be just fine as long as a) there's just as much risk involved as online for any benefit, b) maybe it's slower because you aren't driving your character to do as much as you would when you're logged in, and c) god, that's really, really boring, just sitting offline waiting for my character to get better, slowly.  I want things to happen, I want to actually, um, play the game!  that's what i'm paying for!  if people want to just let the AI build them a mediocre character with moderate specialization (people tend to specialize thier characters much more than a real person would) then i say let them do nothing important and basically join as a paying NPC.

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