Author Topic: mmorpg design article  (Read 4862 times)

Offline topher

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mmorpg design article
« on: August 12, 2005, 12:16:38 pm »
http://www.next-gen.biz/index.php?option=com_content&task=view&id=723&Itemid=2

thoughts? opions?


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Quote
Never trust the client.
Never put anything on the client. The client is in the hands of the enemy. Never ever ever forget this.


I think this is an extremely important item to keep in mind for obvious reasons

Offline topher

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mmorpg design article
« Reply #1 on: August 12, 2005, 12:42:33 pm »
http://chtodd.christian.net/phpwiki/index.php/VirtualWorldBylaws

There is another related blog to game design in regards to MMO

topher

(ps. ima gaining on you margul...i'll be the a number one post guy soon)

Offline topher

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mmorpg design article
« Reply #2 on: August 18, 2005, 09:39:27 pm »