Author Topic: Source code?  (Read 16450 times)

Mwaza

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Source code?
« Reply #20 on: May 17, 2005, 01:44:51 pm »
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The following package will be installed or updated:
 gimp
The following 38 additional packages will be installed:
 aalib aalib-bin aalib-shlibs docbook-dsssl-nwalsh docbook-dtd docbook-xsl
 giflib giflib-bin giflib-shlibs gimp-shlibs glib glib-shlibs gtk+ gtk+-data
 gtk+-shlibs gtk-doc imlib imlib-shlibs libmpeg libmpeg-shlibs libpng3
 libpng3-shlibs libtiff libtiff-bin libtiff-shlibs libxslt libxslt-bin
 libxslt-shlibs ncurses-dev netpbm netpbm-bin netpbm-shlibs netpbm10-shlibs
 openjade opensp4 opensp4-dev opensp4-shlibs sgml-entities-iso8879

Patience, young padawan...
/Mwaza

Offline Morgul

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Source code?
« Reply #21 on: May 17, 2005, 01:45:42 pm »
Ah... Hmm. It's only 3:50 here, so I'm not contemplating bed for another ten hours or so :D
"Just because my math may tell lies doesn't mean that I don't understand the quantum mechanics of it all." --Caenus

The popular videogame "Doom" is based loosely around the time Satan borrowed two bucks from Vin Diesel and forgot to pay him back.

"In the beginning there was nothing. And it exploded." --Terry Pratchett

Mwaza

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Source code?
« Reply #22 on: May 17, 2005, 02:00:20 pm »
W007??
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g++ -c -o ./out/macosxppc/optimize/libs/cstool/mdltool.o -I. -I./include -I./include -Wmost -Wno-unknown-pragmas -pipe -I/usr/local/include -Wno-long-double -force_cpusubtype_ALL -fno-common -fno-exceptions -fvisibility=hidden -O3 -fomit-frame-pointer -ffast-math -fvisibility-inlines-hidden -DCS_CRYSTALSPACE_LIB -DCS_CONFIGDIR='"/usr/local/etc/crystalspace"' -DCS_PLUGINDIR='"/usr/local/lib/crystalspace"'  libs/cstool/mdltool.cpp

libs/cstool/mdltool.cpp: In static member function `static void csModelDataTools::SplitObjectsByMaterial(iModelData*)':
libs/cstool/mdltool.cpp:734: internal compiler error: in cp_tree_equal, at cp/tree.c:1679
Please submit a full bug report,
with preprocessed source if appropriate.
See <URL:http://developer.apple.com/bugreporter> for instructions.
{standard input}:9454:FATAL:.abort  detected.  Assembly stopping.

What??
Could it be a Tiger issue?
/Mwaza

Offline Morgul

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Source code?
« Reply #23 on: May 17, 2005, 02:12:55 pm »
Hrm.... possibly. Tiger uses GCC 4.0 (which I know has some incompatability with previous versions, since they removed support for deprecated things.) Are you using the latest CVS checkout? (because I'm pretty sure the latest stable doesn't work with GCC 4.0)

I'd post a bug report on the CS mailing list if it's with the latest CVS.
"Just because my math may tell lies doesn't mean that I don't understand the quantum mechanics of it all." --Caenus

The popular videogame "Doom" is based loosely around the time Satan borrowed two bucks from Vin Diesel and forgot to pay him back.

"In the beginning there was nothing. And it exploded." --Terry Pratchett

Mwaza

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Source code?
« Reply #24 on: May 17, 2005, 02:25:32 pm »
Yes, it's the latest CVS.
It also complained about missing malloc.h (a deprecated header)

But I won't post anything now, I need to sleep..
/Mwaza

Offline Morgul

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Source code?
« Reply #25 on: May 18, 2005, 11:38:05 am »
Looks like the latest CVS is fixed for OSX Tiger now. How's it working for you?
"Just because my math may tell lies doesn't mean that I don't understand the quantum mechanics of it all." --Caenus

The popular videogame "Doom" is based loosely around the time Satan borrowed two bucks from Vin Diesel and forgot to pay him back.

"In the beginning there was nothing. And it exploded." --Terry Pratchett

Mwaza

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Source code?
« Reply #26 on: May 18, 2005, 02:25:11 pm »
Well..
It isn't really fixed yet, but most of it works. Now it's just a linking problem with the renderer plugin.

I will not be able to be by the computer untill monday though. I'll see if I've got any reply to my last question then.
/Mwaza

EDIT: Sorry I haven't fixed the avatar yet, I got some problems when installing the software I wanted. Now it works, but I haven't time to make an avatar now..  :(

Offline Morgul

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Source code?
« Reply #27 on: May 18, 2005, 03:47:33 pm »
I was only razzing you about the avatar... no biggie. :-p I will be around until Monday... then I'm heading back to my apartment... which means no internet for like a week, or so. (I may hijack a dialup connection, or use my cellphone.. who knows)

--Chris
"Just because my math may tell lies doesn't mean that I don't understand the quantum mechanics of it all." --Caenus

The popular videogame "Doom" is based loosely around the time Satan borrowed two bucks from Vin Diesel and forgot to pay him back.

"In the beginning there was nothing. And it exploded." --Terry Pratchett

Mwaza

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Source code?
« Reply #28 on: May 24, 2005, 08:24:11 am »
I've thought a lil', and I realized that I don't have time for being a dev. :oops: I simply wouldn't be helpful. I can mb help in small things, but I can't spend enough time on this project.

sry.
/Mwaza

Offline Morgul

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Source code?
« Reply #29 on: May 31, 2005, 10:47:20 am »
Oh, really? Honestly, we don't have a good deal of time either... that's why the development is going as slowly as it is....

Oh, btw... I'm *kinda* back now.... I have internet access again, although it's not very good.

--Chris
"Just because my math may tell lies doesn't mean that I don't understand the quantum mechanics of it all." --Caenus

The popular videogame "Doom" is based loosely around the time Satan borrowed two bucks from Vin Diesel and forgot to pay him back.

"In the beginning there was nothing. And it exploded." --Terry Pratchett

Mwaza

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Source code?
« Reply #30 on: June 06, 2005, 12:42:05 am »
Hehe..
I could help, but not more than 10hrs/week or something, and I thought that that might stop you more than helping..
/Mwaza

Offline Morgul

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Source code?
« Reply #31 on: June 06, 2005, 10:16:03 am »
Nah, not at all. We generally put 20 - 25 hours a week in max durring the school year.... right now nothing's been happening, due to Life (tm). However, I'm pushing Dave to get back on the ball, and I *think* we might be hitting development again really soon. We'll take all the help we can get :-D.
"Just because my math may tell lies doesn't mean that I don't understand the quantum mechanics of it all." --Caenus

The popular videogame "Doom" is based loosely around the time Satan borrowed two bucks from Vin Diesel and forgot to pay him back.

"In the beginning there was nothing. And it exploded." --Terry Pratchett

Offline Morgul

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Source code?
« Reply #32 on: October 20, 2005, 10:14:12 pm »
As a comment, we're working on releasing the source code opensource. So, it should be possible to get this code in the near future!
"Just because my math may tell lies doesn't mean that I don't understand the quantum mechanics of it all." --Caenus

The popular videogame "Doom" is based loosely around the time Satan borrowed two bucks from Vin Diesel and forgot to pay him back.

"In the beginning there was nothing. And it exploded." --Terry Pratchett

Offline ryguy_1617

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Re: Source code?
« Reply #33 on: December 01, 2005, 03:10:22 pm »
Nah, not at all. We generally put 20 - 25 hours a week in max durring the school year.... right now nothing's been happening, due to Life (tm). However, I'm pushing Dave to get back on the ball, and I *think* we might be hitting development again really soon. We'll take all the help we can get :-D.

i will try to help out too...maybe sometimes more than others, usually I will probably beable to contribute about 20-25 hrs a week