Author Topic: 3D Logo Rendition - Clay Render  (Read 7836 times)

Offline NeoLithic

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3D Logo Rendition - Clay Render
« on: July 09, 2006, 12:02:23 pm »
Here is the first initial release of the Logo done up in 3D. Please note that this is just a clay render, essentially used to check for mesh errors before texturing. However, you will all be able to get the idea of what I'm up to.

Enjoy...
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Jay
Nuff said...
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Neo

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Re: 3D Logo Rendition - Clay Render
« Reply #1 on: July 09, 2006, 12:08:06 pm »
nice

Offline ryguy_1617

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Re: 3D Logo Rendition - Clay Render
« Reply #2 on: July 09, 2006, 12:41:38 pm »
Neolithic: Zbrush, right :D?

Offline NeoLithic

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Re: 3D Logo Rendition - Clay Render
« Reply #3 on: July 09, 2006, 01:36:52 pm »
Nope...just basic rendering. One skylight, Advanced Lighting, and a Matte plane for the shadow.
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Jay
Nuff said...
------------------------------------

Offline Caenus

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Re: 3D Logo Rendition - Clay Render
« Reply #4 on: July 09, 2006, 04:23:16 pm »
I'm digging.  You wanna model a fiend?  I'll give you detailed drawings.  :P
Merciful Father, I have squandered my days with plans of many things. This was not among them. But at this moment, I beg only to live the next few minutes well. For all we ought to have thought, and have not thought; all we ought to have said, and have not said; all we ought to have done, and have not done; I pray thee God for forgiveness.

Offline Morgul

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Re: 3D Logo Rendition - Clay Render
« Reply #5 on: July 09, 2006, 04:50:03 pm »
I dunno if his skills are up to that; I'd be all for him giving it an attempt, however. Still, I bet he could do a few ships, if you gave him detailed drawings. :)

--Chris
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Offline ryguy_1617

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Re: 3D Logo Rendition - Clay Render
« Reply #6 on: July 09, 2006, 05:30:39 pm »
NeoLithic: ahh ok...what software did you use?

Offline NeoLithic

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Re: 3D Logo Rendition - Clay Render
« Reply #7 on: July 09, 2006, 05:47:31 pm »
I'm digging.  You wanna model a fiend?  I'll give you detailed drawings.  :P

Well, like Chris said, there isn't a guarantee it will be nice. I mostly model landscapes, but for the last year or so I've been playing with Poly Modelling. But yeah, send me detailed drawings, but try and have at least four sides covered: Front, Back, Side and Top. I don't need a perspective view, just those four. With those, it won't be too hard for me to do.

NeoLithic: ahh ok...what software did you use?

I'm playing with 3DS Max 7.0 right now, but I normally model in Max 5.
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Jay
Nuff said...
------------------------------------

Offline Caenus

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Re: 3D Logo Rendition - Clay Render
« Reply #8 on: July 10, 2006, 10:36:45 am »
Being an artist myself and having done woodcarving and sculpting, I know EXACTLY what you'll need to cut out a good looking fiend.  What I'll do is do an outline guide from four perspectives.  You'll probably have no trouble doing it.  The big difficulty will be making this thing functional, but I know how the anatomy works, I just need someone I can sit down with and explain the muscle insertions.
Merciful Father, I have squandered my days with plans of many things. This was not among them. But at this moment, I beg only to live the next few minutes well. For all we ought to have thought, and have not thought; all we ought to have said, and have not said; all we ought to have done, and have not done; I pray thee God for forgiveness.

Offline Morgul

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Re: 3D Logo Rendition - Clay Render
« Reply #9 on: July 11, 2006, 07:45:35 am »
Cae, keep in mind animation is all skeletal based. So you'll need to design the skeleton for the mesh first, and then decide how the animations work. (just an FYI incase you didn't know.)
"Just because my math may tell lies doesn't mean that I don't understand the quantum mechanics of it all." --Caenus

The popular videogame "Doom" is based loosely around the time Satan borrowed two bucks from Vin Diesel and forgot to pay him back.

"In the beginning there was nothing. And it exploded." --Terry Pratchett

Offline Caenus

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Re: 3D Logo Rendition - Clay Render
« Reply #10 on: July 11, 2006, 12:51:15 pm »
The skeleton is already designed.  Remember, I create creatures based on anatomy (hazards of having attempted to become a doctor).  I've got the skeletal structure, and the musculature already figured out.  I just need someone to work with.
Merciful Father, I have squandered my days with plans of many things. This was not among them. But at this moment, I beg only to live the next few minutes well. For all we ought to have thought, and have not thought; all we ought to have said, and have not said; all we ought to have done, and have not done; I pray thee God for forgiveness.