Since I saw the post of this bug on Trac, I figured I'd come here and find the post that generated it. :-P
Some questions about the suggested keys:
Tactical Movment Suggestion (Keyboard):
Elevation: Up and down numpad 8 and numpad 2
Sideslip: left and right numpad 4 and numpad 6
Yaw+Roll: upleft numpad 7
Yaw+Roll: upright numpad 9
Yaw+Roll: downleft numpad 1
Yaw+Roll: downright numpad 3
Why exactly do we want yaw and roll at the same time? I can only see that making things much more confusing. Especially since there would be no up/down. (pitch is pointing the nose of the craft up and down... yaw is pointing the nose left and right, and roll is tilting the craft from side to side) Instead, I'd suggest using numpad '7' and '9' as roll left/right, and '1' and '3' as yaw left/right.
Stop in all dirrections: Numbpad 0
Stop in all dirrections but forward and back: numpad 5
Accellerate Forward: numpad +
Accellerate Backward: numbpad Enter
Plasma: Space Bar
Personally, since you're using '+' and 'Enter' as forward and backward, I'd say use '-' for stopping in all directions. Also, if you're aiming to leave the left side open for typing, you don't want to be using space bar... a popular alternative for firing weapons is the numpad 'Insert' key. If we use that, you could even use '/' and '*' for switching weapons if you wanted. (or those could be roll, since they're left/right)
<!- This leaves the left side of the keyboard free for hotkeys and typeing -!>
Free Flight Controles (Keyboard):
Accelerate: w and s
Roll: A and D
Sideslip: q and e
Elivation: Page up and Page Down
Pitch: Up and Down Arrow Keys
Yaw: Left and Right Arrow Keys
Slow All Dirrections: CapsLock (This way you come to full stop when not pressing
keys)
Slow except forward and back: Space Bar
Ok, this looks like it would be usable... I may change the default keymap to this.
<!- This allows for an easyer of movement without cramping hands -!>
Toggle Between Tactical and Free Flight: Numlock
Doing something like this would require scripting, since it would dynamically change the key bindings in-game... We will have support for this eventually, but it's going to take a while.
Dave