Author Topic: Split precursors project in SVN  (Read 4642 times)

Offline whitelynx

  • GNE Founder
  • Moderator
  • Commodore
  • *****
  • Posts: 304
  • Karma: +4/-0
  • Internet Idiocy Pundit
    • View Profile
Split precursors project in SVN
« on: December 08, 2005, 05:54:43 pm »
I removed the gamedata and gamedata_source directories from the precursors project in our subversion repository. They now each have their own project. Note that the gamedata is still required to run the game. The reason for the split is simply to make it easier for someone to work on one part or the other without having to worry about downloading massive amounts of information.

To check out the game:
Code: [Select]
svn co http://adidas.servegame.org/svn/g33xnexus/precursors/trunk precursors

To check out the gamedata directory:
Code: [Select]
svn co http://adidas.servegame.org/svn/g33xnexus/precursors_content/gamedata precursors/gamedata

To check out the content source directory: (previously gamedata_source)
Code: [Select]
svn co http://adidas.servegame.org/svn/g33xnexus/precursors_content/source precursors/gamedata_source
Please make sure to check out the gamedata directory inside your precursors checkout (specifically 'precursors/gamedata'), otherwise the game will not run. The source directory is not needed, and does not need to be in the precursors directory.

Dave
« Last Edit: December 08, 2005, 06:12:51 pm by morgul »
"Without music, life is a mistake, a trial, an exile."
 - Nietzsche

Offline Morgul

  • GNE Founder
  • Moderator
  • Grand Admiral
  • *****
  • Posts: 2086
  • Karma: +21/-4
  • Godlike Fuzzy Dice
    • View Profile
    • G33X Nexus Entertainment
Re: Split precursors project in SVN
« Reply #1 on: December 08, 2005, 06:14:04 pm »
This is really nice, especially since it will make things easier once we opensource the game... as of right now we only need to decide on a license, and we're all set for going opensource.
"Just because my math may tell lies doesn't mean that I don't understand the quantum mechanics of it all." --Caenus

The popular videogame "Doom" is based loosely around the time Satan borrowed two bucks from Vin Diesel and forgot to pay him back.

"In the beginning there was nothing. And it exploded." --Terry Pratchett