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Topics - ryguy_1617

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General Discussion / Just wanted to say hey...
« on: March 14, 2008, 05:34:52 pm »
I just wanted to drop in and say hey to everyone -- saw that the forum is active again.  I'll probably be dropping to to check what's going on every once and a while, but I doubt I'll be able to actually contribute too much atm due to being pretty busy with some projects as well as some personal stuff (although I got one thing out of the way and got my drivers license today finally :)).

Anyways, just wanted to say hi =).

Precursors Artwork / High Poly scene...comments?
« on: June 28, 2006, 10:44:16 pm »
I just wanted to show you all a high poly scene I did for the hell of it...tell me what you think:

Precursors Artwork / Another ship...
« on: June 08, 2006, 08:24:26 pm »
Tried to make it look big-ish...

Precursors Artwork / Scorpion Fighter
« on: June 02, 2006, 03:03:11 pm »
A new personal model I did...tell me what you think.  (Just a quick idea I came up with and sketched out during class right after finals :).)

Precursors Artwork / The Vengeance
« on: March 22, 2006, 03:48:23 pm »
This is where I will layout my steps on the Vengeance, which is Ranier Balavan's ship.

First Model (doing this one in blender, at least for now...:

Characters / Rainier Balavan
« on: March 16, 2006, 09:02:09 am »
Rainier Balavan
by ryguy_1617

Full Name:  Rainier Balavan
Race:  Human
Gender:  Male
Age:  19
Height:  5'7"
Weight:   160 lbs
Eye Color:  Dark Brown
Hair Color:  Dark Brown
Heritage:  Terran
Affiliation:  Freelance (Mercenary)

Personality: Mysterious; keeps to himself.  Very intelligent, and rarely makes mistakes.  Rainier always thinks things through very thoroughly, and often thinks about his actions before he carries them out.  He has very few people that he could call friends.  His mother and father left him early on, and other people he talks with are more of acquaintances to him.  His only good friend was his captain on the ship he used to work on (the Conquistador), who is now deceased.

Quirks: Somewhat self abusive and stressed much of the time.  Not physically self abusive, just mostly mentally: tends to blame things on himself that he had no control over.

History: Born in the Coalition of Free States, where he was raised without much money.  But, when he turned 16, Rainier got a job on a mercenary ship as a general aide, and got to know the captain quite well.  Every day, after Rainier finished his work, the captain of the ship (Conquistador was the name of the ship) would teach him a few things about flying, and then let him fly it around a bit.  A year and a half later, the captain had been killed on one of his missions; this upset Rainier greatly, the captain was his only true mentor throughout his life.  

Having earned money and learned how to fly ships from his work and his former captain, Rainier set out to buy his own ship.  He then decided that he would follow in his mentor's footsteps, and become a mercenary as well...but he didn't want to stop there, he wanted to be the most powerful mercenary out there, and to avenge his late mentor.  After 2 years, Rainier had done enough small missions to earn money to outfit his ship well; he was now prepared mentally and mechanically to take on his task at full speed.   To this day, he is still trying to achieve his final goal of being the most powerful --- and most feared --- mercenary in the galaxy; but first, he wants to find, and destroy, the one who put an end to his only teacher.  Rainier now searches the galaxy for this enemy, and any jobs to carry out, in his ship: The Vengeance.

Featured in:

[Extended Backstory available here.]

Precursors Artwork / New ship.
« on: March 09, 2006, 05:52:02 pm »
Ok, here is a model I just finshed up...I mostly focused on engine detail here.  Tell me what you think:

Precursors Artwork / Video.
« on: March 02, 2006, 04:00:44 pm »
Ok, this is an eve-online trailer--in my opinion, an awesome one.  I have found this pretty inspirational as far as artwork....I strongly recommend you all take a look as well (esp. artwork people):


...but, it is 118 have high-speed connection and some free time on your hands ;)

Precursors Artwork / terrain
« on: March 01, 2006, 12:52:35 pm »
Ok...I hadn't done too much with terrain and everything...but here is my second model of terrain; please tell me what you think:
*EDIT*..and now here is one with more shadows:

Precursors Artwork / Unofficial Video
« on: February 25, 2006, 03:23:05 pm »
Here is a short video I made, no audio atm though:*ryguy4377

Precursors Artwork / Misc. space objects
« on: February 24, 2006, 08:26:12 pm »
Ok, since I have accumulated a few space objecs that don't really belong under any other thread, here is one specifically for things like that.  Check 'em out ;):

Precursors Artwork / Precursors Background
« on: February 23, 2006, 07:38:25 pm »
EDIT: and now with non-chopped logo!

Precursors Artwork / Another Turret
« on: February 22, 2006, 04:24:50 pm »
Here is another turret; I just made.  Morgul's turret post got me into the mood to make one :D:

Precursors Artwork / human head
« on: February 09, 2006, 07:56:02 pm »
Here are a few human head models I did, they're in low-poly; not sure if they would be legit for commercial use though, I used another person's model as a base reference, but I did alot of the details on it myself...dunno.  Well, here it is [not as lifelike as what contingency showed me by a longshot lol]:

Precursors / character creation
« on: February 08, 2006, 12:26:05 pm »
Ok, eventually how will character creation mode be setup?  Will it be a 3d charater creation studio, or a 2d one --- and what kind of options will the player have to create his/her character?

Precursors / violence...
« on: January 22, 2006, 08:12:17 pm »
Something that just came to mind for the fps mode of precursors, how violent will it be? Will it be realistically violent, overly violent, or unrealistically nonviolent?  (I really don't have any preference...)

Precursors Artwork / Space Station model
« on: January 21, 2006, 09:12:57 pm »
I didn't have much to do so I created this space station model, please tell me what you think [its not textured yet]:

Precursors Artwork / HUD COntest Design: Hudcomp7
« on: January 21, 2006, 12:47:24 pm »
Ok, here is my latest addition.  I tried to make everything small, and transparent just enough to be able to see behind them.  Tell me what you think:

Precursors Artwork / HUD Contest Design: Hudcomp6
« on: January 17, 2006, 03:27:51 pm »
Ok, here is my latest HUD design that I just finished up.  Please leave me some feedback about it and tell me what you think:

Precursors / soundtracks
« on: January 12, 2006, 02:33:39 pm »
In addition to default game music...will there be an option to create your own custom soundtrack from music from your pc?

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