G33X Nexus Entertainment
G33X Nexus Entertainment => Precursors => Requiem for Innocence => Current Projects => Precursors Artwork => Topic started by: Morgul on February 27, 2006, 07:27:29 pm
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This is a fighter Caenus is working on. I've nicknamed it the "Deuce"... Since pilots always nickname ships, and I doubt many who first see the name will want to attempt to pronounce it... I sure didn't. :P.
Below is my current concept model. I am going to do the entire thing up in a cad program as soon as I get more sketches. This just gives you an idea. Whatcha think?
--Chris
Note: I only spent time on the wings, NOT the body. There are also no engines. Also, the black panels are, I would assume (gotta talk to Cae about it) subspace engines. Helps with manueverability, ya know. :-p
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One more, for shiggle and gits. Also, the rhino model is included, incase anyone A) has rhino... B) cares.
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Looking nice :-D...with some body work, this thing will be sweet.
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Ok, now for me to list some of the amazing specs of this thing..... In a new thread. Going to start one over in "Requested Models" so I can give you some history, etc. Check that out for information on this kickass fighter.
Wait, no, I'm going to go write a Wiki page for it. Yeah... :)
[edit:] Here's the wikipage. Enjoy. https://adidas.servegame.org/projects/precursors/wiki/ShipSpec/League/Deuce (https://adidas.servegame.org/projects/precursors/wiki/ShipSpec/League/Deuce) [/edit]
--Chris
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Ryguy, you are a texturing god, ergo - you need to get with morgul and help him with some textures.
Kinda like one of your earlier posts.
http://forums.g33xnexus.com/index.php/topic,255.30.html
the image named ship1 has some wicked skins. I want something a little darker (lending to the fighters' name - Deucalion was the son of Prometheus, half titan, hated by the gods, feared by men, he hid in the shadows).
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Sounds awesome...but I dunno...this is in max's texturing system, which, according to morgul, isn't well supported atm :-/. So, I could texture it...but if I did, I don't think it could really be implemented until later on anyways, when and if they improved .3ds mesh support in CS. ...dunno.
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Hmmmmmm . . . still . . . you might wanna help morgul with the textures - he's not the greatest ;D
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I dunno...not all that good with UV texturing...at all :-\. But, UVW...that's different :D.
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Okay . . . we'll figure it out.
Now for the bomber mode pics.
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storyboard for the transformation
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Here's another wing idea..
--Chris
Also, as a side note. IT would be possible to ignore the split, and simple have the wings rotate, and fold up. Then torp launcers could come up form the bottom of the body.
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Yet another bomber idea - underhang bomb racks.
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Oh, and morgul - there ARE engines . . . you just failed to realize it. The engines I designed for sublight speeds are cylindrical (reminiscent of the pod engines on Anakin's pod in Phantom Menace).
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Well, after spending waaaay to much time sitting on my ass, here's the latest screen shots of the inventor model for the wing. I think it's coming along nicely. I really like it. So, what do you guys think?
Btw, the wing is only about 90% done. Still some more work to do, as well as some texturing... (even though it's not 'real' texturing... just for show.)
--Chris
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Another quick update.
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Man, I can't wait to see Ryguy get some ownage on that thing.... 8-)
Nice work Cae and Morgul!
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Here is an updated screenshot, giving you a ruff idea of how it's coming together.
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Ah, even more pretty shinies! I like this fuselage much better.
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I'm think I'm having an artgasm.