G33X Nexus Entertainment

G33X Nexus Entertainment => Precursors => Requiem for Innocence => Current Projects => Precursors Artwork => Topic started by: Keith on November 27, 2005, 01:03:07 am

Title: HUD Contest Design: GameHUD2
Post by: Keith on November 27, 2005, 01:03:07 am
(http://img426.imageshack.us/img426/9655/gamehud28vl.th.png) (http://img426.imageshack.us/my.php?image=gamehud28vl.png)

finished at 2am o.O im tired....going to bed, nighty night.

ohh yea, tell me what you think of it : P
Title: Re: HUD Contest Design: GameHUD2
Post by: contingencyplan on November 27, 2005, 03:03:42 am
Looks interesting. I'd like a more futuristic feel to the fonts, myself, but it's a very good start.

"Armour," huh? I take it you aren't from the US? :D
Title: Re: HUD Contest Design: GameHUD2
Post by: Keith on November 27, 2005, 08:45:17 am
yes im from the US lol and every where i see armour, that is how it is spelled. idk, how u want me to spell it?

Ohh and ill find a cool font... ill edit it in a couple minutes

*EDIT* Just added new text! if you dont like it, find a font and tell me it.
Title: Re: HUD Contest Design: GameHUD2
Post by: ryguy_1617 on November 27, 2005, 09:46:33 am
i've seen it spelled different ways, but usually i think it's only spelled armour if its in medievel stuff.
Title: Re: HUD Contest Design: GameHUD2
Post by: Neo on November 27, 2005, 06:43:26 pm
Text is optional,
options are optional

~Neo
Title: Re: HUD Contest Design: GameHUD2
Post by: Keith on November 27, 2005, 07:46:11 pm
so....your saying it sucks? lol
Title: Re: HUD Contest Design: GameHUD2
Post by: Caenus on November 27, 2005, 07:56:12 pm
Not at all, just needs to be retooled a little.
Title: Re: HUD Contest Design: GameHUD2
Post by: Keith on November 27, 2005, 08:16:15 pm
tell me what you think should be done to it and ill fix it : P
Title: Re: HUD Contest Design: GameHUD2
Post by: Caenus on November 27, 2005, 08:48:13 pm
Text is optional

That's a start.  I'm not one of the developers (just a consultant and an artist) so I'm not the one to ask. 

You might keep this in mind - some of this might need to lend itself to the instrumentation panel in the cockpit of a fighter or such.  Try throwing out several different ideas - let your imagination run wild.
Title: Re: HUD Contest Design: GameHUD2
Post by: contingencyplan on November 28, 2005, 12:39:49 am
[...]
Try throwing out several different ideas - let your imagination run wild.

Exactly.

Also, I'd get rid of the "Menu" button. We're going for as authentic as one can be from peering into the future. How many ships have a "Menu" button on them?

However, hang onto the font you used for Menu - I'd like it for a more pirate-y feel - aggressive, Predator-like.
Title: Re: HUD Contest Design: GameHUD2
Post by: Oceanus on December 08, 2005, 09:26:31 am
It reminds me of google earth.  ;D