G33X Nexus Entertainment

G33X Nexus Entertainment => Precursors => Requiem for Innocence => Current Projects => Precursors Artwork => Topic started by: Neo on November 22, 2005, 01:49:39 am

Title: HUD Contest Design: LeagueHUDVersion0.1
Post by: Neo on November 22, 2005, 01:49:39 am
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Title: Re: HUD Contest Design: LeagueHUDVersion0.1
Post by: Morgul on November 22, 2005, 02:46:42 am
I really like where your going with this. I have a few suggestions, but this is my persona favorite to date. Here they are:


That being said, about the only olther point of feedback I have is that while this feel much more integrated than the other design you submitted, there still is a disjointed feeling in some areas. Don't be afraid to take the hud out to the edges of the screen, or to use the HUD Elements to shape the viewable area. (This (http://guidesarchive.ign.com/guides/14604/images/hud.jpg) isn't a good example, but it does illustrate my point. I'll look for a better one latter.)
Title: Re: HUD Contest Design: LeagueHUDVersion0.1
Post by: Neo on November 22, 2005, 10:38:01 am
Heh, I did this in like two hours. Wasn't realy trying all that hard. Yeah, I can work on that. Just need some sleep, which I got last night. In the full version (photshop) which I was too tired to send last night it has all the ship info on the bottom right corner. As for the "disjointeded" I think the style is what's cuasing that. But I'll see what I can do. I think I'll re-arrange it a bit.

~Neo