G33X Nexus Entertainment
G33X Nexus Entertainment => Requiem for Innocence => Current Projects => Precursors => Topic started by: creamycat on August 12, 2005, 05:47:09 pm
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I noticed that the ship moves really smoothly with the mouse...something I have been trying to achive in a similar game with crystalspace. Mind sharing how you did this with crystalspace/cel?
Thanks,
Tim.
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iPcCommandInput... I did some dev work on it that allowed it to take advantage of multiple axes and correctly do mouse and keyboard binding. All the changes I made are in CEL itself. Check the CEL API docs for info on how to use it.
Dave
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Ah yes, thank you, I see the mouse events. And how did you go about obtaining the amount the mouse moved and what function did you call to reflect this change on your camera?
Thanks,
Tim.