G33X Nexus Entertainment > Precursors
mmorpg design article
(1/1)
topher:
http://www.next-gen.biz/index.php?option=com_content&task=view&id=723&Itemid=2
thoughts? opions?
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--- Quote ---Never trust the client.
Never put anything on the client. The client is in the hands of the enemy. Never ever ever forget this.
--- End quote ---
I think this is an extremely important item to keep in mind for obvious reasons
topher:
http://chtodd.christian.net/phpwiki/index.php/VirtualWorldBylaws
There is another related blog to game design in regards to MMO
topher
(ps. ima gaining on you margul...i'll be the a number one post guy soon)
topher:
http://www.mmogchart.com/Chart8_files/Subscriptions_9109_image001.gif
current mmoprg trends
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