G33X Nexus Entertainment > Bug Reports

Bug Reports For v0.3.1 alpha

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Morgul:
That is because of some problems with our host. We'll have it fixed in a few days.

Rosencrantz:
Here are some Graphical Glitches I found.

1) The lens flare and main light source (aka star) show through the body of the ship when they probably shouldn't.
2) The lens flare should only occur at small angles between the forward camera axis and star ship axis. Currently if the star is visible on screen you get lens flare. Kind odd looking, not sure what the actual physical range of angles should be, but small seems ok.

3) At large distances away from the star (definetly at around where the largest asteroid is about half the size of the disk of the star) if you turn far enough away from the star then the ship disappears. It looks like it's some lighting effects gone wonky. The angle that it disappears at is not set. If you get far enough away (a minute or two of just thrusting away) when the star leaves the screen the ship disappears).

Morgul:
There has been a good deal of discussion about lensflare by the people who are working on the CrystalSpace Engine. Basically, the lensflare is a hackjob of code. For now, I'm thinking of removing it, since they are completely re-writing it. However, I will pass on yout comments to them, because all the feedback they can get is nice.

As far as the disapearing ship, I never saw that, until I went back and tried it. Yes, it cetainly does go away. I think  it's the lighitng system; but I'm not sure. Currently, in the development code we have the ship is completely unlit, and we don't know why... So, when we fix that, we'll fix the disapearing ship problem too!  :)

PieceMaker:
I was playing a few minutes ago and I decided to crash into the asteroid, when I did, it sent me flying, and then, I couldn't see anything at all, I was shooting, turning, etc., but it still wouldn't show me. I'm not sure if that was supposed to happen so I thought I'd tell you guys.

contingencyplan:
Yeah, I'm not quite sure why it does that (whitelynx may know better). But that's on the TODO list for the next release.

When that release will come, I do not know yet. But we're working on it, don't worry!

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