G33X Nexus Entertainment > Precursors Artwork
Low Poly
(1/1)
Oceanus:
Hello. Its been a while but I got into modelling low poly things in 3d studio max.
I'm learning more about high poly, bump maps, specular maps, and more efficient modelling techniques. ;D
Morgul:
Hmm, that looks like a good test model. If we could add some animations to it, or something it would be a really good test model.
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