G33X Nexus Entertainment > Precursors Artwork

Photoshop tutorials for making planets and stars

<< < (4/4)

whitelynx:
I really like a lot of the work that came out of this thread... what I'd like to see is someone doing some new skybox art for the game using these techniques. When doing skybox art, there's a few things to keep in mind:

* There should be 6 individual square images, each representing one side of the cube. (i'd suggest 512x512 or 1024x1024 as the size of each image)
* Each image has to line up with the images that border on it; we don't want nebulas that suddenly cut off at the edges of the cube. (keep in mind, you're creating images for the inside of the cube, so make sure they line up right)
* Stuff at the edges of each image is going to take up less screen space than in the middle, since it is further from the camera and tilted away from it; therefore, stuff in the corners should be "stretched" a bit to make up for the strangeness in perspective. (you can try doing a "pinch" on the finished images, and it might have the desired effect. The image at the bottom of this post is an example of that.)
* Don't make it overly flashy; space may be full of interesting things, but that doesn't mean that there's alway 30 psychedelic-colored nebulas with weird shapes visible from any given point. Something along the lines of ryguy's first image would be great for a skybox.
Think you guys can come up with something? If so, it'll probably make it into the game's test levels. ;D

Recon:
well, I did a little bit of work on this



http://img178.imageshack.us/img178/1448/screenshotwd9.png

still got a few issues, The stars are generated from the star catalog and draw each frame. The stars are currently rendered last due to a bug with taking screen shots while window was resizing. Will have to ask jorrit if anything has been done about that. I had this working the right ( stars in background) but had that bug crashing app, will have to see if it's a CS bug or somthing i was doing.

Unfortunitly I dont have as much time as I used to code so things going much slower. I need to make this star thing it's own plugin as it currently in the same plugin as stargen which is GPL (Used that pluging as it already loaded the star catalog). and need to work out how to use effects to sharpen and blur the image to make it look better. but it's a start on a dymanic star's.

Basicly it just draws a point for each star on the screen. Things to add
 
   Different colours for different star types
   Different brightness different luminisoties
   Taking faraway stars, drawing them and then bluring them to give shades of space

Comments welcome, is this the direction we want to go with skybox?

Regards

Navigation

[0] Message Index

[*] Previous page

Go to full version