Author Topic: Low Poly  (Read 5302 times)

Offline Oceanus

  • Commander
  • *****
  • Posts: 119
  • Karma: +2/-1
    • View Profile
Low Poly
« on: June 01, 2007, 08:25:05 pm »
Hello. Its been a while but I got into modelling low poly things in 3d studio max.



I'm learning more about high poly, bump maps, specular maps, and more efficient modelling techniques. ;D

Offline Morgul

  • GNE Founder
  • Moderator
  • Grand Admiral
  • *****
  • Posts: 2086
  • Karma: +21/-4
  • Godlike Fuzzy Dice
    • View Profile
    • G33X Nexus Entertainment
Re: Low Poly
« Reply #1 on: June 01, 2007, 08:40:48 pm »
Hmm, that looks like a good test model. If we could add some animations to it, or something it would be a really good test model.
"Just because my math may tell lies doesn't mean that I don't understand the quantum mechanics of it all." --Caenus

The popular videogame "Doom" is based loosely around the time Satan borrowed two bucks from Vin Diesel and forgot to pay him back.

"In the beginning there was nothing. And it exploded." --Terry Pratchett