G33X Nexus Entertainment > Precursors
RTS / FPS aspect, with comments on AI
contingencyplan:
Also, something else I forgot to mention: The missions setup and the resulting increase in available equipment would be a good replacement for the "stand in line to kill the monster" and "I gotz the l337 goodz cuz I killed the monster wit my mad skillz" form of quests found in most MMORPGs. I'd rather have the quests be missions, and the missions be dynamic, based on where each side stands. I'll explain more in a future post, but basically have a chain of command, with the head cheese say "we want this planet", and missions coming about as a result of that mandate. Thus, the universe is always in flux, meaning that just because one player partook in a mission doesn't mean that all players will have to do the same mission.
~Brian
Morgul:
*rubs hands together* Eeeeeeeeeexcelent!
--Chris
fehknt:
A vote of: I like where this is going.
also apologies (chris/morgul) -- I thought you were meaning for a "we need to choose between merc-style and mil-style", so, no, you weren't missing anything, I was <:o|
Morgul:
No problem....
(And Yaaay for the 400th post on the forums... w00t for me!)
--Chris
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