G33X Nexus Entertainment > Suggestions
What should go into the next version?
fehknt:
Ah, excellent.
Things did seem a little screwy...
But I really think that fixing those up would really make the game "feel" a lot more like there's things we can really try doing, and not just crashing into things, and bouncing perfectly off.
Speaking of which, has it been discussed that energy should be lost into crumpling the ship up like tin foil and a crater appearing on the astroid? (not actually expecting to SEE either, but it'd be good to feel like we're flying ships around space into astroids, not flying large ball-bearings together and losing zero energy in collisions. Ya know?)
whitelynx:
To make collisions absorb energy, we'll have to tweak settings for elasticity and softness. Then everything should take care of itself.
Dave
Morgul:
--- Quote from: "whitelynx" ---To make collisions absorb energy, we'll have to tweak settings for elasticity and softness. Then everything should take care of itself.
Dave
--- End quote ---
The only problem is how are we gunna play with those? ODE's parameters really aren't documented that well, so I have no idea what I big number does, and what a small number does.. and I *HATE* arbitrarily trying things until it works.. I wanna know WHY it works, and I want the ability to generally predict how it's gunna effect things.
whitelynx:
Then hop in #ode and start asking. :-P (or even better, sign up for their ML and ask there)
Dave
fehknt:
That wasn't something that is really _needed_ for this next version, in my mind. But before the end of your roadmap, this should be addressed.
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