G33X Nexus Entertainment > Suggestions

Idea

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Morgul:
That's what we're planning for precursors, in essance.


As far as an RTS, I've got one, complete with a (non precursors) mini storyline, and plot, and everything.

I'm seriously considering doing a Yoda Stories style game.... I think it would be wicked fun, and pretty easy. (90% artwork)

Caenus:
90% artwork?!?

YES!!!!!


*does a little dance*

Morgul:
LOL. I'd want to pull cosmo in for most of it. You do the concept, he does the final. (From what I've seen, it's geared towards his style.) Unless you wanna get insane with vector images.

Oh, and btw... concept is to do this all in python.. writing our own little RPG engine for it.. hehe.

--Chris

contingencyplan:
Python?!

My turn to do a little dance.

* contingencyplan does a little dance, but gets tangled up in the Python's tail and falls down and embarasses himself.
Oops.

Morgul:
Thought you'd like that. If we're doing a down and dirty simple arcade style game, I want to do it in a language that lets me code with simplicity. that's python.

Plus, there's no physics, only simple sprite collision detection. The rest is handeling images, and doing other basic stuff. Using C++ would be over kill.

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