G33X Nexus Entertainment > Precursors
Races
contingencyplan:
--- Quote from: "topher" ---A little twist would be that their are a really greedy, warfaring nation and once in space they start an aggressive compain against other planets.
--- End quote ---
This is what I was talking about earlier - the storyline isn't linear. Players don't all follow the same quests and the like (kill monster A, get Sack 'o Crap B, take it to Shrubberer C (for fertilizer), and get gold for it). Rather, one person's actions could drastically affect others in the game.
Because of this, I wouldn't say that only one player could effect this outcome. Rather, you would have to have quite a few players - scientists, engineers, teachers, and the like - all there, trying to kick-start the Critters' space program.
Then, another group could come along, with the idea of enslaving the Critters. So now those two groups would be fighting against each other, one trying to enslave the Critters, the other trying to keep them free so they can join the space-faring races of the universe.
Perhaps once that race has entered space, it could become a player-selectable race even. Naturally, we'd have to have that in place before people found the system, but still, that would be awesome - like a MMOG cheat code or special secret level or whatnot.
~Brian
topher:
Exactly, i was picturing a group of players too working with and maybe some against. It would be just awesome!!
Can I be a fanboi of our own game?
fehknt:
I think that the players will absolutely love the idea that they can change something as basic as what races you can play as.
Also, be careful that intelligence isn't equated to knoweledge. There may be a really intelligent race that simply lived underground for so long that they only recently realized that there was a "space" to go to, and so don't have a space program, or maybe they're more recently evolved and so don't have the knoweledge stored up that we do, or even thier society simply had more dark ages where science was heresey and so they had many setbacks in thier car program, much less thier space program.
Morgul:
Very good point! Intelligence != Knowledge.
--Chris
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