Open Discussion > General Discussion

New Game Ideas (Short Term Project)

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Morgul:
How many of you have ever played Starship Creator? It was an interesting game... the entire premise was that you were given like 5 or 6 hulltypes, and you could modisy the hull, then you had different systems you could put in. A certain amount were needed to make it operational... and then the rest was however you wanted it built. Once that was done, you could send your ship of to perfor a mission, and sit back, and watch as it did it's thing, with only a limited amount of control from you. very simple game, limitted content, and pretty fun. No, not for everyone, but it had it's nich. What I would like to see would be building he design end to the game, then throwing a simple 2d (overhead vew) scriptable mission interfce in there, just like StarShip creator. This would all be based in the precursor universe, but it would be modable to be useful in *any* universe. (just replace the content, and edit a few config files. Possible support multiple universes at once; you select in the preferences which universe of ships you'd like to build.)

I'm not sure if it would go over well with people, but I like the idea, especially since the ships it generates I would like to be able to be dropped in to Precursors. (just copy over the zipped archive.)

Whatcha think?

contingencyplan:
That could well work. Especially with me (soon) getting started on the Systems architecture - it could give us a testbed to try out different ideas for the Systems stuff.

Maybe that could be how we do this: Work on this over the break, both as a small project and as a way to get Systems pretty much done - hopefully be able to drop the code into Precursors and have it work with minimal changes.

Think that might work?

(Oh, and I don't mean that the smaller game will be a testbed for just the initial - we can use it continually as development continues.)

Just one thing to keep in mind: each project requires a certain amount of maintenance. We must be willing to commit the time and energy necessary, not only to building the game initially, but maintaining it. If we just throw something out there without maintaining it, it reflects very poorly on us - the exact opposite of what we're hoping for by releasing the small game in the first place.

Morgul:
Well, if I have a large hand in writting this, then I'll be able to help maintain it. Personally, I would not mind starting some work on this. I think I'll outline some design goals, and a a few other things, as well as name it. But you're right, this would need to use the same Systems scheme we're planning on using.

Biggest problem with this is the simple fact that it will need to be pretty menu driven... from early on. CEGUI should help with that, however. I guess it would be a good way toget experiance with CEGUI, CS/CEL, and a few other things. Good news is that networking stays far away from this. :-p

Even if this isn't the small game we release, it's something I'd like to see, as it would make a good development tool.

Noonien:
You know, I kind of like this idea. Having a small, "simple" game based in the Precursors world to get people hyped up about it. Sounds like a good place to, like you said, get experience with CEGUI, CS/CEL, systems and so on. Perhapse even a good place to get stuff like A.I. basics ironed out, 2D and A.I. is more akin to what I have experience with (cough*FIRST*cough). I have two, probably easy questions about this game though:

1. What from either game will/can/won't be able to be shared between the two games (A player/ship you create with this mini-game being transposed into Precursors)?
2. How will this game be distributed? Buy it now, download link off the main GNE site, or universal access to an SVN repository?

~mcrobotics

contingencyplan:

--- Quote from: mcrobotics on December 30, 2005, 09:21:10 pm ---I have two, probably easy questions about this game though:

1. What from either game will/can/won't be able to be shared between the two games (A player/ship you create with this mini-game being transposed into Precursors)?
--- End quote ---

Right now, I'm personally hoping that the ships and systems we design for this game can be transported directly into Precursors proper. Basically, this game allows for a fun testbed for new Systems and Ships and Such.


--- Quote from: mcrobotics on December 30, 2005, 09:21:10 pm ---2. How will this game be distributed? Buy it now, download link off the main GNE site, or universal access to an SVN repository?

--- End quote ---

Likely downloaded off the website. I figure, though morgul may disagree, that this smaller game will be open-sourced, so we will likely allow distribution through the SVN as well.

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