G33X Nexus Entertainment > Precursors Artwork

?/ 3d formats...

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ryguy_1617:
Umm, so since blender can convert to crystalspace format, would it be ok to convert my .max files to blender, then use blender to change them to the appropriate format  (since I completely dislike blender's interface)?  Or is there a catch with that...?

Morgul:
There is a catch. Materials in 3DS might not transfer over correctly. Actually, anything other than a UV material won't transfer to CS. It's how CS works; everything is done with UV Mapping. (That's pretty standard in games, honesly). I don't know how well the transfer process would work... do it, send me the blender file, and I'll convert it to CS, and see how it looks.

ryguy_1617:
umm, ok but ill just send a crapper model  until i kno if it works.

ryguy_1617:
hmm...one problem though...i have no idea how to work with blender...i just cant seem to master its interface

Morgul:
Well, I will send whitelynx your way, since he's the one who's done most of the texturing in blender (he loves the program).

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