G33X Nexus Entertainment > Precursors Artwork
2nd attempt at archigos II...
ryguy_1617:
...also, out of curiosity, will there be any limitations on models being detailed or having so many polygons?
Morgul:
Nope. We'll shave off pollies when we need to. However, I don't want to have untidy models either... (as in ones that have three polies where only one is needed.) but, don't worry aboutthat while modeling them, we'll do cleanup, and everything once we have the design down.
ryguy_1617:
ok, good. because sometimes while modeling, I create more pollies than necesary and while in the process of working on the model, i sometimes forget to go back and edit that right away.
Dawn:
Hey Rguy... That Model is awesome! I like it and I think alot can be done with it, I just can't get over the feeling that it is small or some reason.. It just doesn't give me the behemoth feeling of a ship that is almost a mile long.. Just my thoughts.
Morgul:
See, the thing is; This is the most badass ship in the game. I want the model to be stunning, and perfect. That's why I'm being pickie on this ship. Nothing personal, just I will settle for nothing short of perfection (when it comes to this ship). :P
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