G33X Nexus Entertainment > Precursors
Law Enforcement in the Galaxy
Chii:
Would these Lengendary characters be NPCs or what? I was just wondering... Because that might be a good character for a dev. or two to have. Not as a character that's played often, of course, but it would give them a character to play that already has a reputation. Just a thought.
Also, what about people who want to make Lengendary characters? What's going to be done about that? Are you just going to let them, or is it going to be not allowed? ...and if not allowed, how are you going to go about that?
Morgul:
--- Quote from: "Reaka" ---Would these Lengendary characters be NPCs or what? I was just wondering... Because that might be a good character for a dev. or two to have. Not as a character that's played often, of course, but it would give them a character to play that already has a reputation. Just a thought[...]
--- End quote ---
Exactly. They are going to be for the devs, and a handful of others. See below.
--- Quote from: "Reaka" ---Also, what about people who want to make Lengendary characters? What's going to be done about that? Are you just going to let them, or is it going to be not allowed? ...and if not allowed, how are you going to go about that?
--- End quote ---
It's going to be an option that you will only get if an admin (or possibly a dev) has authorized a player to be able to make a Legendary Character, and how many they can make.
--Chris
contingencyplan:
Personally, I have my own "Legend Player" persona all picked out, so I'd definitely vote for that.
--- Quote from: "Raeka" ---Also, what about people who want to make Lengendary characters? What's going to be done about that? Are you just going to let them, or is it going to be not allowed? ...and if not allowed, how are you going to go about that?
--- End quote ---
Well, I would say that players will become Legends, at least in terms of reputation, just through normal playing - they become well-known in certain circles as having accomplished a lot, or something of that nature. If we provide special benefits to Legend characters, though, then we have have to set down a more rigid set of criteria - must have been playing for some length of time, or have accomplished a set number of tasks, or risen in some ranking system enough, or something like that.
Anyways, it's late, and I need sleep.
~Brian
topher:
Damn, a thread i have updated yet =/
I like the idea of local police force to enforce certain areas. Maybe if they can't handle the criminals they call in the army for the respective nation. That way in the outlying areas there is nothing but pc militia. Reputation is good numerical way to handle rampant pk-ing, smuggling, and maybe doing work for shady employers. Reputation 'hits' should scale depending on how heinous the offense is. For example:
* Killing a PC in a outlying area -.5 reputation
* Killing a PC in a populate, military governed area -1.0 reputation
* Smuggling illegal goods -.25 (per load or something if caught)
* Killing a local enforcement agent -2
* Killing a militia emplotee -2.5
At a certain point you would have an Arrest Warrant and Bounty placed on your head.
fehknt:
and, of course, there must be a way to get in the good graces of the law -- but harder, and any "bad" action will put you below 0, no matter how good you were before. Just like life. bad is a lot worse than good is good.
but if you're bad enough, then people start to stay away from you, because if you've gotten away with THAT much, you have got to have some tricks up your sleeve. Enter large sums of cash offered for you, _verified_ dead or alive...
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